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Full Knight's Skills v1.01


 
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samtron
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Alter: 18
Anmeldungsdatum: 25.09.2005
Beiträge: 288
Wohnort: System32

BeitragVerfasst am: 01.09.2006, 18:57    Titel: Full Knight's Skills v1.01 Antworten mit Zitat

1.Introduction

    The following is a list of all skills for the knight and the descriptive stats for each grade.
    Thanks to Dahmer and everyone I constantly pestered for all the help ypu gave.

    Note: This guide is not to tell you what skills to get but to help you decide when and where to put your skill points as you play the game.Note2: Please pm of any mistakes/errors you see here.

    skill_grade = is the skill's grade
    range = the range required for the skill (default's to you char's normal attack range)
    weapon_range = same as range
    charge time = time required to charge up the skill before use (default's to your char's normal attack charge time)
    weapon_speed = same as charge time
    cooldown = time required after the skill is used before it can be used again (default's to your char's normal attack cooldown time)

    Charge time and cool down's values are in milliseconds.
    1,000 milliseconds = 1 second
    60,000 milliseconds = 1 minute


2.Wondering Knight

    * Name: Weapon Mastery

    Description: Handles weapon well for giving more damage to the enemy.
    Type: passive

    Min Level: 1 Grade: 1 On-target Point + 0000 Min/Max Attack + 0001
    Min Level: 2 Grade: 2 On-target Point + 0001 Min/Max Attack + 0002
    Min Level: 3 Grade: 3 On-target Point + 0001 Min/Max Attack + 0002
    Min Level: 4 Grade: 4 On-target Point + 0002 Min/Max Attack + 0003
    Min Level: 5 Grade: 5 On-target Point + 0002 Min/Max Attack + 0003
    Min Level: 6 Grade: 6 On-target Point + 0003 Min/Max Attack + 0004
    Min Level: 7 Grade: 7 On-target Point + 0003 Min/Max Attack + 0004
    Min Level: 8 Grade: 8 On-target Point + 0004 Min/Max Attack + 0005
    Min Level: 9 Grade: 9 On-target Point + 0004 Min/Max Attack + 0005
    Min Level: 10 Grade: 10 On-target Point + 0005 Min/Max Attack + 0006
    Min Level: 11 Grade: 11 On-target Point + 0005 Min/Max Attack + 0006
    Min Level: 12 Grade: 12 On-target Point + 0006 Min/Max Attack + 0007
    Min Level: 13 Grade: 13 On-target Point + 0006 Min/Max Attack + 0007
    Min Level: 14 Grade: 14 On-target Point + 0007 Min/Max Attack + 0008
    Min Level: 15 Grade: 15 On-target Point + 0007 Min/Max Attack + 0008
    Min Level: 16 Grade: 16 On-target Point + 0008 Min/Max Attack + 0009
    Min Level: 17 Grade: 17 On-target Point + 0008 Min/Max Attack + 0009
    Min Level: 18 Grade: 18 On-target Point + 0009 Min/Max Attack + 0010
    Min Level: 19 Grade: 19 On-target Point + 0009 Min/Max Attack + 0010
    Min Level: 20 Grade: 20 On-target Point + 0010 Min/Max Attack + 0011

    * Name: Lightning Slash

    Description: Using normal sword skills with controlling of wrist for more powerful attack.
    Type: active

    Min Level: 5 Grade: 1 Add. attack point + 0008 Add. On-target point + 0000 Energy used : 0011
    Min Level: 6 Grade: 2 Add. attack point + 0016 Add. On-target point + 0001 Energy used : 0012
    Min Level: 7 Grade: 3 Add. attack point + 0024 Add. On-target point + 0001 Energy used : 0013
    Min Level: 8 Grade: 4 Add. attack point + 0032 Add. On-target point + 0002 Energy used : 0014
    Min Level: 9 Grade: 5 Add. attack point + 0040 Add. On-target point + 0002 Energy used : 0015
    Min Level: 10 Grade: 6 Add. attack point + 0048 Add. On-target point + 0003 Energy used : 0016
    Min Level: 11 Grade: 7 Add. attack point + 0056 Add. On-target point + 0003 Energy used : 0017
    Min Level: 12 Grade: 8 Add. attack point + 0064 Add. On-target point + 0004 Energy used : 0018
    Min Level: 13 Grade: 9 Add. attack point + 0072 Add. On-target point + 0004 Energy used : 0019
    Min Level: 14 Grade: 10 Add. attack point + 0080 Add. On-target point + 0005 Energy used : 0020

    * Name: Critical Hit

    Description: Enable the skill that giving additional damage to the enemy.
    Type: passive

    Min Level: 10 Grade: 1 Percentage : 0001 % Add. Damage : 0052 %
    Min Level: 11 Grade: 2 Percentage : 0002 % Add. Damage : 0054 %
    Min Level: 12 Grade: 3 Percentage : 0003 % Add. Damage : 0056 %
    Min Level: 13 Grade: 4 Percentage : 0004 % Add. Damage : 0058 %
    Min Level: 14 Grade: 5 Percentage : 0005 % Add. Damage : 0060 %
    Min Level: 34 Grade: 6 Percentage : 0006 % Add. Damage : 0062 %
    Min Level: 35 Grade: 7 Percentage : 0007 % Add. Damage : 0064 %
    Min Level: 36 Grade: 8 Percentage : 0008 % Add. Damage : 0066 %
    Min Level: 37 Grade: 9 Percentage : 0009 % Add. Damage : 0068 %
    Min Level: 38 Grade: 10 Percentage : 0010 % Add. Damage : 0070 %
    Min Level: 47 Grade: 11 Percentage : 0010 % Add. Damage : 0072 %
    Min Level: 48 Grade: 12 Percentage : 0010 % Add. Damage : 0074 %
    Min Level: 49 Grade: 13 Percentage : 0010 % Add. Damage : 0076 %
    Min Level: 50 Grade: 14 Percentage : 0010 % Add. Damage : 0078 %
    Min Level: 51 Grade: 15 Percentage : 0010 % Add. Damage : 0080 %

    * Name: Mockery

    Description: Mocks the opponent for increasing the hostility.
    Type: active

    Min Level: 18 Grade: 1 Hostility + 0200 Energy used : 0011
    Min Level: 19 Grade: 2 Hostility + 0350 Energy used : 0012
    Min Level: 20 Grade: 3 Hostility + 0500 Energy used : 0013
    Min Level: 21 Grade: 4 Hostility + 0650 Energy used : 0014
    Min Level: 22 Grade: 5 Hostility + 0800 Energy used : 0015

    range: 115 + 7 * skill_grade
    charge time: 0
    cooldown: 5000

    * Name: Upward Slash

    Description: After Lightning Slash, raise the sword for attacking upward .
    Required: 'Lightning Slash' at grade 5
    Type: active

    Min Level: 24 Grade: 1 Add. attack point + 0080 Add. On-target point + 0001 Hostility 50 % Increase Energy used : 0016
    Min Level: 25 Grade: 2 Add. attack point + 0100 Add. On-target point + 0003 Hostility 50 % Increase Energy used : 0017
    Min Level: 26 Grade: 3 Add. attack point + 0120 Add. On-target point + 0004 Hostility 50 % Increase Energy used : 0018
    Min Level: 27 Grade: 4 Add. attack point + 0140 Add. On-target point + 0006 Hostility 50 % Increase Energy used : 0019
    Min Level: 28 Grade: 5 Add. attack point + 0160 Add. On-target point + 0007 Hostility 50 % Increase Energy used : 0020


3Apprentice Knight

    * Name: Transcendental Blow

    Description: Controls vigor in the body for attacking supreme damage to the enemy.
    Type: active

    Min Level: 30 Grade: 1 Add. attack point 0200 Add. On-target point + 0002 Hostility 200 % increase fatal attack opportunity 5 % increase Energy used : 0031
    Min Level: 31 Grade: 2 Add. attack point 0250 Add. On-target point + 0004 Hostility 200 % increase fatal attack opportunity 5 % increase Energy used : 0034
    Min Level: 32 Grade: 3 Add. attack point 0300 Add. On-target point + 0006 Hostility 200 % increase fatal attack opportunity 5 % increase Energy used : 0037
    Min Level: 33 Grade: 4 Add. attack point 0350 Add. On-target point + 0008 Hostility 200 % increase fatal attack opportunity 5 % increase Energy used : 0040
    Min Level: 34 Grade: 5 Add. attack point 0400 Add. On-target point + 0010 Hostility 200 % increase fatal attack opportunity 5 % increase Energy used : 0043

    charge time: 550 - skill_grade * 50
    cooldown: weapon_speed + 3300

    * Name: Defense

    Description: Defend the opponent?s attack with the shield. Shield must be equipped.
    Type: passive

    Min Level: 30 Grade: 1 Short distance defense + 0001 % Long distance defense + 0004 %
    Min Level: 31 Grade: 2 Short distance defense + 0002 % Long distance defense + 0005 %
    Min Level: 32 Grade: 3 Short distance defense + 0003 % Long distance defense + 0006 %
    Min Level: 35 Grade: 4 Short distance defense + 0004 % Long distance defense + 0007 %
    Min Level: 36 Grade: 5 Short distance defense + 0005 % Long distance defense + 0008 %
    Min Level: 37 Grade: 6 Short distance defense + 0006 % Long distance defense + 0009 %
    Min Level: 40 Grade: 7 Short distance defense + 0007 % Long distance defense + 0010 %
    Min Level: 41 Grade: 8 Short distance defense + 0008 % Long distance defense + 0011 %
    Min Level: 42 Grade: 9 Short distance defense + 0009 % Long distance defense + 0012 %
    Min Level: 45 Grade: 10 Short distance defense + 0010 % Long distance defense + 0013 %
    Min Level: 46 Grade: 11 Short distance defense + 0011 % Long distance defense + 0014 %
    Min Level: 47 Grade: 12 Short distance defense + 0012 % Long distance defense + 0015 %
    Min Level: 50 Grade: 13 Short distance defense + 0013 % Long distance defense + 0016 %
    Min Level: 51 Grade: 14 Short distance defense + 0014 % Long distance defense + 0017 %
    Min Level: 52 Grade: 15 Short distance defense + 0015 % Long distance defense + 0018 %

    * Name: Flashing Slash

    Description: Stiffens the enemy for a short amount of time.
    Required: 'Transcendental Blow' at grade 1
    Type: active

    Min Level: 39 Grade: 1 Add. attack point + 0060 Add. On-target point + 0010 Hostility 100 % increase Energy used : 0021
    Min Level: 40 Grade: 2 Add. attack point + 0070 Add. On-target point + 0011 Hostility 100 % increase Energy used : 0023
    Min Level: 41 Grade: 3 Add. attack point + 0080 Add. On-target point + 0012 Hostility 100 % increase Energy used : 0025

    charge time: 750 - 50 * skill_grade
    cooldown: weapon_speed + 3300

    * Name: Provocation

    Description: Provokes the opponent for increasing hostility.
    Required: 'Mockery ' at grade 5
    Type: active

    Min Level: 41 Grade: 1 Hostility + 1000 Energy used : 0028
    Min Level: 42 Grade: 2 Hostility + 1200 Energy used : 0032
    Min Level: 43 Grade: 3 Hostility + 1400 Energy used : 0036

    range: 136 + 8 * skill_grade
    charge time: 0
    cooldown: 5000

    * Name: Increasing Concentration

    Description: Increases on-target point for a short while.
    Type: active

    Min Level: 42 Grade: 1 Add. On-target point +3 Energy used : 86

    charge time: 0
    cooldown: 90000

    * Name: Widening Wound

    Description: It's a next attack after Upward Slash.
    Required: 'Upward Slash' at grade 1
    Type: active

    Min Level: 43 Grade: 1 Add. Attack Point + 0104 Add. On Target Point + 0002 Hostility 100 % Increase Energy used : 0016
    Min Level: 44 Grade: 2 Add. Attack Point + 0128 Add. On Target Point + 0004 Hostility 100 % Increase Energy used : 0017
    Min Level: 45 Grade: 3 Add. Attack Point + 0152 Add. On Target Point + 0006 Hostility 100 % Increase Energy used : 0018
    Min Level: 46 Grade: 4 Add. Attack Point + 0176 Add. On Target Point + 0008 Hostility 100 % Increase Energy used : 0019
    Min Level: 47 Grade: 5 Add. Attack Point + 0200 Add. On Target Point + 0010 Hostility 100 % Increase Energy used : 0020


4.Commander

    * Name: Force of Defense

    Description: Increasing your defense for a while.
    Type: active

    Min Level: 50 Grade: 1 Add. Close Defense : 0021 % Add. Log-range Defense : 0017 % Lasting Time : 1200 Energy used : 0320
    Min Level: 56 Grade: 2 Add. Close Defense : 0028 % Add. Log-range Defense : 0020 % Lasting Time : 1200 Energy used : 0340
    Min Level: 62 Grade: 3 Add. Close Defense : 0035 % Add. Log-range Defense : 0023 % Lasting Time : 1200 Energy used : 0360
    Min Level: 70 Grade: 4 Add. Close Defense : 0042 % Add. Log-range Defense : 0026 % Lasting Time : 1200 Energy used : 0380

    charge time: 0
    cooldown: 30000

    * Name: Call of Defense

    Description: Increasing group members' defense. Its effectiveness disappears if another chant is used.
    Type: active

    Min Level: 51 Grade: 1 Add. Close Defense : 0016 % Add. Long-range Defense : 0012 %
    Min Level: 57 Grade: 2 Add. Close Defense : 0023 % Add. Long-range Defense : 0015 %
    Min Level: 63 Grade: 3 Add. Close Defense : 0030 % Add. Long-range Defense : 0018 %

    charge time: 0
    cooldown: 10000

    * Name: Shield Offense

    Description: Pushing away the enemy with the shield. One who gets pushed become faint for a short amount of time.
    Type: active

    Min Level: 52 Grade: 1 Faint Time : 0001 Energy used : 0079
    Min Level: 59 Grade: 2 Faint Time : 0002 Energy used : 0086
    Min Level: 64 Grade: 3 Faint Time : 0003 Energy used : 0093
    Min Level: 68 Grade: 4 Faint Time : 0004 Energy used : 0100

    charge time: 0
    cooldown: 15000

    * Name: Sacrifice

    Description: Using you HP to recover the target HP.
    Type: active

    Min Level: 52 Grade: 1 HP used : 0010 % HP recovered : 0075 %
    Min Level: 61 Grade: 2 HP used : 0015 % HP recovered : 0100 %

    range: 120
    charge time: 0
    cooldown: 40000

    * Name: Call of Lightning Defense

    Description: Increase Lightning defense of all member of group. Effectiveness disappears when other chant is used.
    Type: active

    Min Level: 53 Grade: 1 Lightning Resistance + 0005 %
    Min Level: 57 Grade: 2 Lightning Resistance + 0008 %
    Min Level: 64 Grade: 3 Lightning Resistance + 0011 %

    charge time: 0
    cooldown: 10000

    * Name: Call of Ice Defense

    Description: Increase Ice defense of all member of group. Effectiveness disappears when other chant is used.
    Type: active

    Min Level: 53 Grade: 1 Ice Resistance + 0005 %
    Min Level: 57 Grade: 2 Ice Resistance + 0008 %
    Min Level: 64 Grade: 3 Ice Resistance + 0011 %

    charge time: 0
    cooldown: 10000

    * Name: Call of Fire Defense

    Description: Increase Fire defense of all member of group. Effectiveness disappears when other chant is used.
    Type: active

    Min Level: 53 Grade: 1 Fire Resistance + 0005 %
    Min Level: 57 Grade: 2 Fire Resistance + 0008 %
    Min Level: 64 Grade: 3 Fire Resistance + 0011 %

    charge time: 0
    cooldown: 10000

    * Name: Call of On Target Point

    Description: Increase On Target Point of all member of group. Effectiveness disappears when other chant is used.
    Type: active

    Min Level: 54 Grade: 1 On Target Point + 0010
    Min Level: 58 Grade: 2 On Target Point + 0015
    Min Level: 65 Grade: 3 On Target Point + 0020

    charge time: 0
    cooldown: 10000

    * Name: Call of Physical Attack

    Description: Increase the Max Attack Point of all member of group. Effectiveness disappears when other chant is used.
    Type: active

    Min Level: 54 Grade: 1 Close Attack + 0050
    Min Level: 60 Grade: 2 Close Attack + 0075
    Min Level: 66 Grade: 3 Close Attack + 0100

    charge time: 0
    cooldown: 10000

    * Name: Call of Recovery

    Description: Recovering group members' HP little by little. Its effectiveness disappears if another chant is used.
    Type: active

    Min Level: 55 Grade: 1 Recovers minimum of 0012 HP in every 3 seconds
    Min Level: 61 Grade: 2 Recovers minimum of 0020 HP in every 3 seconds
    Min Level: 67 Grade: 3 Recovers minimum of 0028 HP in every 3 seconds

    charge time: 0
    cooldown: 10000

    * Name: Survival Instinct

    Description: When remaining MP is 10%, converting MP [Remaining MP * Skill Level * 2] to HP.
    Type: active

    Min Level: 56 Grade: 1 Converts Remaining MP * 2 to HP
    Min Level: 63 Grade: 2 Converts Remaining MP * 4 to HP

    charge time: 1500
    cooldown: 1800000

    * Name: Elastic Shield

    Description: Increase the Defense of all member of group instantly.
    Type: active

    Min Level: 58 Grade: 1 Close Defense + 350 Long Distance Defense + 300 Lasting Time : 15 Energy used : 475

    charge time: 0
    cooldown: 1800000

    * Name: Revival

    Description: Revive one who is unable to fight with minimum health point.
    Type: active

    Min Level: 59 Grade: 1 HP recovered of Target 3 % MP recovered of Target 1 % Energy used : 0320
    Min Level: 69 Grade: 2 HP recovered of Target 3 % MP recovered of Target 1 % Energy used : 0400

    range: 64
    charge time: 3700
    cooldown: 40000


5.Vagabond Sword-man

    * Name: Powerful Upward Slash

    Description: After stabbing the weapon deeply in to the body, lifting up strongly. When making a hit, you get 1 Death Blow Point.
    Type: active

    Min Level: 50 Grade: 1 Add. Attack Point + 0001 Energy used : 0026
    Min Level: 57 Grade: 2 Add. Attack Point + 0001 Energy used : 0028
    Min Level: 63 Grade: 3 Add. Attack Point + 0001 Energy used : 0030
    Min Level: 68 Grade: 4 Add. Attack Point + 0001 Energy used : 0032

    charge time: 0
    cooldown: weapon_speed + 4600

    * Name: Parry

    Description: By using your weapon, you can parry the enemy's attack. Two Hand Sword must be equipped.
    Type: passive

    Min Level: 50 Grade: 1 Add. Close Defense + XXXX % Add. Long-range Defense + YYYY %

    XXXX: shield_application
    YYYY: shield_application / 3

    * Name: Rush

    Description: Rushing to the enemy and enemy gets stiff instantly. But distance must be more than 60.
    Type: active

    Min Level: 52 Grade: 1 Instant Stiffness : 0002 Energy used : 0050
    Min Level: 62 Grade: 2 Instant Stiffness : 0003 Energy used : 0054

    range: 60 + 20 * skill_grade
    charge time: 1
    cooldown: 14000 - 2000 * skill_grade

    * Name: Brutal Attack

    Description: By using the Death Blow Points, Making a Brutal Attack to the enemy. Death Blow Point is needed. Damage increases depending on the Death Blow Points.
    Type: active

    Min Level: 53 Grade: 1 Energy used : 0015
    Min Level: 56 Grade: 2 Energy used : 0018
    Min Level: 63 Grade: 3 Energy used : 0021
    Min Level: 67 Grade: 4 Energy used : 0024
    Min Level: 70 Grade: 5 Energy used : 0027

    charge time: 0
    cooldown: 700

    * Name: Berserk

    Description: Offensive power increases but Defensive power decreases.
    Type: active

    Min Level: 53 Grade: 1 Short Range Attack + 0011 % Defense - 0005 % Lasting Time : 60 Energy used : 0215
    Min Level: 56 Grade: 2 Short Range Attack + 0017 % Defense - 0007 % Lasting Time : 60 Energy used : 0230
    Min Level: 59 Grade: 3 Short Range Attack + 0023 % Defense - 0009 % Lasting Time : 60 Energy used : 0245
    Min Level: 62 Grade: 4 Short Range Attack + 0029 % Defense - 0011 % Lasting Time : 60 Energy used : 0260
    Min Level: 65 Grade: 5 Short Range Attack + 0035 % Defense - 0013 % Lasting Time : 60 Energy used : 0275
    Min Level: 70 Grade: 6 Short Range Attack + 0041 % Defense - 0015 % Lasting Time : 60 Energy used : 0290

    charge time: 0
    cooldown: 600000

    * Name: Half Swing

    Description: Swing a weapon and attack the front of 180 degree enemies. You must equip two handed sword. You get a Death Blow Point if you hit more than one enemy.
    Type: active

    Min Level: 54 Grade: 1 Energy used : 0058
    Min Level: 58 Grade: 2 Energy used : 0067
    Min Level: 62 Grade: 3 Energy used : 0076
    Min Level: 66 Grade: 4 Energy used : 0085
    Min Level: 69 Grade: 5 Energy used : 0094

    charge time: 0
    cooldown: 10000

    * Name: Increase of Critical Hit

    Description: Increase the damage of Critical Hit.
    Type: passive

    Min Level: 61 Grade: 1


6.Free-Skills



    * Name: Protect

    Description: Decrease the fury point on selected group.
    Type: active

    Min Level: 15 Grade: 1 Continuation Time 0600 Energy used : 0050

    range: 190
    charge time: 0
    cooldown: 150000

    * Name: Shield Attack

    Description: Attack with the shield to impede the opponent It can't be used on monsters.
    Type: active

    Min Level: 25 Grade: 1 Energy used : 58

    range: 36
    charge time: 0
    cooldown: 10000

    * Name: Life Extension

    Description: Add more Health Points to your original HP forever.
    Type: passive

    Min Level: 50 Grade: 1 Hp Revision: 0024 %
    Min Level: 55 Grade: 2 Hp Revision: 0034 %
    Min Level: 60 Grade: 3 Hp Revision: 0044 %
    Min Level: 65 Grade: 4 Hp Revision: 0054 %
    Min Level: 70 Grade: 5 Hp Revision: 0064 %

Author: rveach
_________________


Archer 50+ :Sold
Knight 55+ :Sold
Mage 55+ :Sold
Mage 60+ :Sold
Now i´m rich ? Yeah, rich at mourning !


Zuletzt bearbeitet von samtron am 03.09.2006, 12:25, insgesamt einmal bearbeitet
Nach oben
Bytoxas
Im Umzug
Im Umzug


Alter: 57
Anmeldungsdatum: 10.11.2005
Beiträge: 470
Wohnort: L-Town

BeitragVerfasst am: 02.09.2006, 14:43    Titel: Antworten mit Zitat

Zitat:

6.Free-Skills


* Name: Powerful Upward Slash

Description: After stabbing the weapon deeply in to the body, lifting up strongly. When making a hit, you get 1 Death Blow Point.
Type: active

Min Level: 50 Grade: 1 Add. Attack Point + 0001 Energy used : 0026
Min Level: 57 Grade: 2 Add. Attack Point + 0001 Energy used : 0028
Min Level: 63 Grade: 3 Add. Attack Point + 0001 Energy used : 0030
Min Level: 68 Grade: 4 Add. Attack Point + 0001 Energy used : 0032

charge time: 0
cooldown: weapon_speed + 4600

* Name: Parry

Description: By using your weapon, you can parry the enemy's attack. Two Hand Sword must be equipped.
Type: passive

Min Level: 50 Grade: 1 Add. Close Defense + XXXX % Add. Long-range Defense + YYYY %

XXXX: shield_application
YYYY: shield_application / 3

* Name: Rush

Description: Rushing to the enemy and enemy gets stiff instantly. But distance must be more than 60.
Type: active

Min Level: 52 Grade: 1 Instant Stiffness : 0002 Energy used : 0050
Min Level: 62 Grade: 2 Instant Stiffness : 0003 Energy used : 0054

range: 60 + 20 * skill_grade
charge time: 1
cooldown: 14000 - 2000 * skill_grade

* Name: Brutal Attack

Description: By using the Death Blow Points, Making a Brutal Attack to the enemy. Death Blow Point is needed. Damage increases depending on the Death Blow Points.
Type: active

Min Level: 53 Grade: 1 Energy used : 0015
Min Level: 56 Grade: 2 Energy used : 0018
Min Level: 63 Grade: 3 Energy used : 0021
Min Level: 67 Grade: 4 Energy used : 0024
Min Level: 70 Grade: 5 Energy used : 0027

charge time: 0
cooldown: 700

* Name: Berserk

Description: Offensive power increases but Defensive power decreases.
Type: active

Min Level: 53 Grade: 1 Short Range Attack + 0011 % Defense - 0005 % Lasting Time : 60 Energy used : 0215
Min Level: 56 Grade: 2 Short Range Attack + 0017 % Defense - 0007 % Lasting Time : 60 Energy used : 0230
Min Level: 59 Grade: 3 Short Range Attack + 0023 % Defense - 0009 % Lasting Time : 60 Energy used : 0245
Min Level: 62 Grade: 4 Short Range Attack + 0029 % Defense - 0011 % Lasting Time : 60 Energy used : 0260
Min Level: 65 Grade: 5 Short Range Attack + 0035 % Defense - 0013 % Lasting Time : 60 Energy used : 0275
Min Level: 70 Grade: 6 Short Range Attack + 0041 % Defense - 0015 % Lasting Time : 60 Energy used : 0290

charge time: 0
cooldown: 600000

* Name: Half Swing

Description: Swing a weapon and attack the front of 180 degree enemies. You must equip two handed sword. You get a Death Blow Point if you hit more than one enemy.
Type: active

Min Level: 54 Grade: 1 Energy used : 0058
Min Level: 58 Grade: 2 Energy used : 0067
Min Level: 62 Grade: 3 Energy used : 0076
Min Level: 66 Grade: 4 Energy used : 0085
Min Level: 69 Grade: 5 Energy used : 0094

charge time: 0
cooldown: 10000

* Name: Increase of Critical Hit

Description: Increase the damage of Critical Hit.
Type: passive

Min Level: 61 Grade: 1



6.Free Skills

* Name: Powerful Upward Slash

Description: After stabbing the weapon deeply in to the body, lifting up strongly. When making a hit, you get 1 Death Blow Point.
Type: active

Min Level: 50 Grade: 1 Add. Attack Point + 0001 Energy used : 0026
Min Level: 57 Grade: 2 Add. Attack Point + 0001 Energy used : 0028
Min Level: 63 Grade: 3 Add. Attack Point + 0001 Energy used : 0030
Min Level: 68 Grade: 4 Add. Attack Point + 0001 Energy used : 0032

charge time: 0
cooldown: weapon_speed + 4600

* Name: Parry

Description: By using your weapon, you can parry the enemy's attack. Two Hand Sword must be equipped.
Type: passive

Min Level: 50 Grade: 1 Add. Close Defense + XXXX % Add. Long-range Defense + YYYY %

XXXX: shield_application
YYYY: shield_application / 3

* Name: Rush

Description: Rushing to the enemy and enemy gets stiff instantly. But distance must be more than 60.
Type: active

Min Level: 52 Grade: 1 Instant Stiffness : 0002 Energy used : 0050
Min Level: 62 Grade: 2 Instant Stiffness : 0003 Energy used : 0054

range: 60 + 20 * skill_grade
charge time: 1
cooldown: 14000 - 2000 * skill_grade

* Name: Brutal Attack

Description: By using the Death Blow Points, Making a Brutal Attack to the enemy. Death Blow Point is needed. Damage increases depending on the Death Blow Points.
Type: active

Min Level: 53 Grade: 1 Energy used : 0015
Min Level: 56 Grade: 2 Energy used : 0018
Min Level: 63 Grade: 3 Energy used : 0021
Min Level: 67 Grade: 4 Energy used : 0024
Min Level: 70 Grade: 5 Energy used : 0027

charge time: 0
cooldown: 700

* Name: Berserk

Description: Offensive power increases but Defensive power decreases.
Type: active

Min Level: 53 Grade: 1 Short Range Attack + 0011 % Defense - 0005 % Lasting Time : 60 Energy used : 0215
Min Level: 56 Grade: 2 Short Range Attack + 0017 % Defense - 0007 % Lasting Time : 60 Energy used : 0230
Min Level: 59 Grade: 3 Short Range Attack + 0023 % Defense - 0009 % Lasting Time : 60 Energy used : 0245
Min Level: 62 Grade: 4 Short Range Attack + 0029 % Defense - 0011 % Lasting Time : 60 Energy used : 0260
Min Level: 65 Grade: 5 Short Range Attack + 0035 % Defense - 0013 % Lasting Time : 60 Energy used : 0275
Min Level: 70 Grade: 6 Short Range Attack + 0041 % Defense - 0015 % Lasting Time : 60 Energy used : 0290

charge time: 0
cooldown: 600000

* Name: Half Swing

Description: Swing a weapon and attack the front of 180 degree enemies. You must equip two handed sword. You get a Death Blow Point if you hit more than one enemy.
Type: active

Min Level: 54 Grade: 1 Energy used : 0058
Min Level: 58 Grade: 2 Energy used : 0067
Min Level: 62 Grade: 3 Energy used : 0076
Min Level: 66 Grade: 4 Energy used : 0085
Min Level: 69 Grade: 5 Energy used : 0094

charge time: 0
cooldown: 10000

* Name: Increase of Critical Hit

Description: Increase the damage of Critical Hit.
Type: passive

Min Level: 61 Grade: 1




das sind free skills?^^
auserdem alles von kalonline.com kopiert und eingefügt^^....
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BeitragVerfasst am: 02.09.2006, 15:11    Titel: Antworten mit Zitat

sollte mal auf deutsch übersetzt werden^^
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BeitragVerfasst am: 02.09.2006, 15:36    Titel: Antworten mit Zitat

Oh da isn Fehler drinne^^ mach ich nachher

Zitat:

das sind free skills?^^
auserdem alles von kalonline.com kopiert und eingefügt^^....



Hab nicht gesagt das es von mir ist, hab sogar den Author hingeschrieben also was den.....
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BeitragVerfasst am: 03.09.2006, 12:09    Titel: Antworten mit Zitat

also ich mein ja nur dadss vlt welche es auf deutsch eher verstehen würden^^
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BeitragVerfasst am: 03.09.2006, 12:26    Titel: Antworten mit Zitat

Kannst es ya übersetzen^^
Ich hab momentan nicht die Zeit dazu, vielleicht mach ich das aber irgendwann mal^^
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BeitragVerfasst am: 05.09.2006, 08:47    Titel: -------- Antworten mit Zitat

für was ist den Critical Hit ?
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BeitragVerfasst am: 05.09.2006, 10:01    Titel: Antworten mit Zitat

Crit Hit dient dazu Kritische Treffer gegen Gegner auszuteilen und damit erheblich mehr Schaden zu machen.
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BeitragVerfasst am: 05.09.2006, 15:46    Titel: Antworten mit Zitat

stehen die guides nit auf der home?
oder warum postest du dass eigentlich hier rein?
ist mir halt nur so eingefallen^^
aber würde mich über jeden freiwillgen freuen,der sich zur überstzung bereit erklärt^^
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BeitragVerfasst am: 05.09.2006, 15:48    Titel: Antworten mit Zitat

Hab das auf KalHq gefunden, dachte das hilft manchen hier, also mit hatts geholfen^^
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BeitragVerfasst am: 05.09.2006, 21:36    Titel: Antworten mit Zitat

Ichj find es ist schon okay, dass er es hier gepostet hat.
Weil nicht alle gerne auf die KalPage gehen oder bei Kalhq schaun.
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BeitragVerfasst am: 06.09.2006, 17:54    Titel: Antworten mit Zitat

ich hab ja nicht gesagt dass ich das nicht gut finde ganz im gegenteil^^
also ich finds ja gut!!! 8)
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