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samtron Hat schon Forumsasyl beantragt


Alter: 18 Anmeldungsdatum: 25.09.2005 Beiträge: 288 Wohnort: System32
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Verfasst am: 01.09.2006, 18:50 Titel: Full Mage's Skills v1.02 |
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1.Introduction
The following is a list of all skills for the mage and the descriptive stats for each grade.
Thanks to Dahmer and everyone I constantly pestered for all the help you gave.
Note: This guide is not to tell you what skills to get but to help you decide when and where to put your skill points as you play the game.
Note2: Please pm of any mistakes/errors you see here.
lightning_mastery = is your character's lightning mastery grade
fire_mastery = is your character's fire mastery grade
skill_grade = is the skill's grade
char_level = is your character's level
char_int = is your character's intelligence
char_wis = is your character's wisdom
char_str = is your character's strength
char_hth = is your character's health
range = the range required for the skill (default's to you char's normal attack range)
weapon_range = same as range
charge time = time required to charge up the skill before use (default's to your char's normal attack charge time)
weapon_speed = same as charge time
cooldown = time required after the skill is used before it can be used again (default's to your char's normal attack cooldown time)
Charge time and cool down's values are in milliseconds.
1,000 milliseconds = 1 second
60,000 milliseconds = 1 minute
2.Scholar
* Name: Lightning Magic
Description: Throw lightning to the enemy to give lightning damage..
Type: active
Min Level: 1 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0002
Min Level: 2 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0003
Min Level: 3 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0003
Min Level: 4 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0004
Min Level: 5 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0004
Min Level: 6 Grade: 6 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0005
Min Level: 7 Grade: 7 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0005
Min Level: 8 Grade: 8 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0006
Min Level: 9 Grade: 9 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0006
Min Level: 10 Grade: 10 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0007
XXXX: 3/4 * char_level + 1/16 * char_int * skill_grade
Max XXXX: 150
YYYY: lightning_mastery * 20 + XXXX
Max YYYY: 300
range: 110 + 6 * skill_grade
charge time: 600
cooldown: 600
* Name: Ice Magic
Description: Throw a lump of ice to the enemy to give ice damage.
Type: active
Min Level: 3 Grade: 1 Magic Attack Point + XXXX Energy used : 0006
Min Level: 4 Grade: 2 Magic Attack Point + XXXX Energy used : 0006
Min Level: 5 Grade: 3 Magic Attack Point + XXXX Energy used : 0006
Min Level: 6 Grade: 4 Magic Attack Point + XXXX Energy used : 0007
Min Level: 7 Grade: 5 Magic Attack Point + XXXX Energy used : 0007
Min Level: 8 Grade: 6 Magic Attack Point + XXXX Energy used : 0007
Min Level: 9 Grade: 7 Magic Attack Point + XXXX Energy used : 0007
Min Level: 10 Grade: 8 Magic Attack Point + XXXX Energy used : 0008
Min Level: 11 Grade: 9 Magic Attack Point + XXXX Energy used : 0008
Min Level: 12 Grade: 10 Magic Attack Point + XXXX Energy used : 0008
Min Level: 13 Grade: 11 Magic Attack Point + XXXX Energy used : 0008
Min Level: 14 Grade: 12 Magic Attack Point + XXXX Energy used : 0009
Min Level: 15 Grade: 13 Magic Attack Point + XXXX Energy used : 0009
Min Level: 16 Grade: 14 Magic Attack Point + XXXX Energy used : 0009
Min Level: 17 Grade: 15 Magic Attack Point + XXXX Energy used : 0009
Min Level: 18 Grade: 16 Magic Attack Point + XXXX Energy used : 0010
Min Level: 19 Grade: 17 Magic Attack Point + XXXX Energy used : 0010
Min Level: 20 Grade: 18 Magic Attack Point + XXXX Energy used : 0010
Min Level: 21 Grade: 19 Magic Attack Point + XXXX Energy used : 0010
Min Level: 22 Grade: 20 Magic Attack Point + XXXX Energy used : 0011
XXXX: 3/4 * char_level + 3/26 * char_int * skill_grade
Max XXXX: 350
range: 120 + 4 * skill_grade
charge time: 800
cooldown: 600
* Name: Heal
Description: Recover one's own health points.
Type: active
Min Level: 7 Grade: 1 Health recovered : XXXX Energy used : 0012
Min Level: 8 Grade: 2 Health recovered : XXXX Energy used : 0018
Min Level: 9 Grade: 3 Health recovered : XXXX Energy used : 0024
Min Level: 10 Grade: 4 Health recovered : XXXX Energy used : 0030
Min Level: 11 Grade: 5 Health recovered : XXXX Energy used : 0036
XXXX: 100 + 3/4 * char_level + 1/4 * char_wis * skill_grade
Max XXXX: 300
charge time: 0
cooldown: 4200
* Name: Fire Magic
Description: Throw fire ball to the enemy to give fire damage.
Type: active
Min Level: 8 Grade: 1 Magic Attack Point + XXXX Energy used : 0007
Min Level: 9 Grade: 2 Magic Attack Point + XXXX Energy used : 0007
Min Level: 10 Grade: 3 Magic Attack Point + XXXX Energy used : 0007
Min Level: 11 Grade: 4 Magic Attack Point + XXXX Energy used : 0008
Min Level: 12 Grade: 5 Magic Attack Point + XXXX Energy used : 0008
Min Level: 13 Grade: 6 Magic Attack Point + XXXX Energy used : 0008
Min Level: 14 Grade: 7 Magic Attack Point + XXXX Energy used : 0008
Min Level: 15 Grade: 8 Magic Attack Point + XXXX Energy used : 0009
Min Level: 16 Grade: 9 Magic Attack Point + XXXX Energy used : 0009
Min Level: 17 Grade: 10 Magic Attack Point + XXXX Energy used : 0009
Min Level: 18 Grade: 11 Magic Attack Point + XXXX Energy used : 0009
Min Level: 19 Grade: 12 Magic Attack Point + XXXX Energy used : 0010
Min Level: 20 Grade: 13 Magic Attack Point + XXXX Energy used : 0010
Min Level: 21 Grade: 14 Magic Attack Point + XXXX Energy used : 0010
Min Level: 22 Grade: 15 Magic Attack Point + XXXX Energy used : 0010
Min Level: 23 Grade: 16 Magic Attack Point + XXXX Energy used : 0011
Min Level: 24 Grade: 17 Magic Attack Point + XXXX Energy used : 0011
Min Level: 25 Grade: 18 Magic Attack Point + XXXX Energy used : 0011
Min Level: 26 Grade: 19 Magic Attack Point + XXXX Energy used : 0011
Min Level: 27 Grade: 20 Magic Attack Point + XXXX Energy used : 0012
XXXX: 3/4 * char_level + 3/20 * char_int * skill_grade
Max XXXX: 450
range: 110 + 3 * skill_grade
charge time: 1300 - 65 * fire_mastery
cooldown: 600
* Name: Cure
Description: Recover some health points of one who is selected.
Required: 'Heal' at grade 3
Type: active
Min Level: 16 Grade: 1 Amount of recovering : XXXX Energy used : 0011
Min Level: 17 Grade: 2 Amount of recovering : XXXX Energy used : 0014
Min Level: 18 Grade: 3 Amount of recovering : XXXX Energy used : 0017
Min Level: 19 Grade: 4 Amount of recovering : XXXX Energy used : 0020
Min Level: 20 Grade: 5 Amount of recovering : XXXX Energy used : 0023
Min Level: 21 Grade: 6 Amount of recovering : XXXX Energy used : 0026
Min Level: 22 Grade: 7 Amount of recovering : XXXX Energy used : 0029
Min Level: 23 Grade: 8 Amount of recovering : XXXX Energy used : 0032
Min Level: 24 Grade: 9 Amount of recovering : XXXX Energy used : 0035
Min Level: 25 Grade: 10 Amount of recovering : XXXX Energy used : 0038
XXXX: 30 * skill_grade + 70 + 7/22 * char_level + 3/22 * char_wis * skill_grade
Max XXXX: 500
range: 130 + 3 * skill_grade
charge time: 1800
cooldown: 600
* Name: Lightning Blow
Description: Lightning get blow up when it hits the target.
Required: 'Lightning Magic' at grade 10
Type: active
Min Level: 21 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0013
Min Level: 22 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0014
Min Level: 23 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0015
Min Level: 24 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0016
Min Level: 25 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0017
Min Level: 26 Grade: 6 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0018
Min Level: 27 Grade: 7 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0019
Min Level: 28 Grade: 8 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0020
Min Level: 29 Grade: 9 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0021
Min Level: 30 Grade: 10 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0022
XXXX: 10 + 3/4 * char_level + 3/40 * char_int * skill_grade
Max XXXX: 450
YYYY: 20 * lightning_mastery + 3/4 * char_level + 5/16 * char_int * skill_grade
Max YYYY: 600
range: 120 + 6 * skill_grade
charge time: 700
cooldown: 600
3.Literary Man
* Name: Magic Mastery : Lightning
Description: Max magic attack of lightning is increased.
Type: passive
Min Level: 30 Grade: 1 Max Magic Attack Point + 0020
Min Level: 31 Grade: 2 Max Magic Attack Point + 0040
Min Level: 32 Grade: 3 Max Magic Attack Point + 0060
Min Level: 33 Grade: 4 Max Magic Attack Point + 0080
Min Level: 34 Grade: 5 Max Magic Attack Point + 0100
* Name: Magic Mastery : Ice
Description: Increase the chance of making the enemy slow.
Type: passive
Min Level: 30 Grade: 1
Min Level: 31 Grade: 2
Min Level: 32 Grade: 3
Min Level: 33 Grade: 4
Min Level: 34 Grade: 5
* Name: Magic Mastery : Fire
Description: Decrease the incantation time on fire magic.
Type: passive
Min Level: 30 Grade: 1
Min Level: 31 Grade: 2
Min Level: 32 Grade: 3
Min Level: 33 Grade: 4
Min Level: 34 Grade: 5
* Name: Shock Wave
Description: Give the strong Shock Wave to the opponent.
Required: 'Lightning Magic' at grade 5
Type: active
Min Level: 31 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0062
Min Level: 32 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0068
Min Level: 33 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0074
Min Level: 34 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0080
Min Level: 35 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0086
XXXX: 50 + 5/6 * skill_grade + 3/4 * char_int * skill_grade
Max XXXX: 500
YYYY: lightning_mastery + 150 + 5/6 * skill_grade + 11/6 * char_int * skill_grade
Max YYYY: 1200
range: 32
charge time: 0
cooldown: 1200
* Name: Meditation
Description: Recover one's own energy point slowly.
Type: active
Min Level: 32 Grade: 1
Min Level: 33 Grade: 2
Min Level: 34 Grade: 3
* Name: Fire Blow
Description: When the Fire Blow is active All the enemies get fired.
Required: 'Fire Magic' at grade 10
Type: active
Min Level: 33 Grade: 1 Magic Attack Point+ XXXX Energy used : 0038
Min Level: 34 Grade: 2 Magic Attack Point+ XXXX Energy used : 0044
Min Level: 35 Grade: 3 Magic Attack Point+ XXXX Energy used : 0050
Min Level: 36 Grade: 4 Magic Attack Point+ XXXX Energy used : 0056
Min Level: 37 Grade: 5 Magic Attack Point+ XXXX Energy used : 0062
XXXX: 5/6 * char_level + 3/5 * char_int * skill_grade
Max XXXX: 500
range: 180
charge time: 2100
cooldown: 600
* Name: Splashy Ice
Description: Attack with splashy ice wave. All that is hit may get slow by the Ice Mastery.
Required: 'Ice Magic' at grade 10
Type: active
Min Level: 34 Grade: 1 Magic Attack Point + XXXX Energy used : 0049
Min Level: 35 Grade: 2 Magic Attack Point + XXXX Energy used : 0055
Min Level: 36 Grade: 3 Magic Attack Point + XXXX Energy used : 0061
Min Level: 37 Grade: 4 Magic Attack Point + XXXX Energy used : 0067
Min Level: 38 Grade: 5 Magic Attack Point + XXXX Energy used : 0073
XXXX: char_level * 5/6 + char_int * skill_grade * 5/14
Max XXXX: 320
range: 64
charge time: 900
cooldown: 600
* Name: Cure 2
Description: Recover some health points of one who is selected.
Required: 'Cure' at grade 10
Type: active
Min Level: 36 Grade: 1 Recovering Point : XXXX Energy used : 0042
Min Level: 37 Grade: 2 Recovering Point : XXXX Energy used : 0045
Min Level: 38 Grade: 3 Recovering Point : XXXX Energy used : 0048
Min Level: 39 Grade: 4 Recovering Point : XXXX Energy used : 0051
Min Level: 40 Grade: 5 Recovering Point : XXXX Energy used : 0054
XXXX: 50 * skill_grade + 500 + 4/11 * char_level + 5/18 * char_wis * skill_grade
Max XXXX: 900
range: 170 + 4 * skill_grade
charge time: 1500
cooldown: 600
* Name: Speed Up
Description: Run faster for certain amount of time.
Type: active
Min Level: 36 Grade: 1 Continuation Time 0600 Sec Energy used : 0090
Min Level: 37 Grade: 2 Continuation Time 1200 Sec Energy used : 0098
Min Level: 38 Grade: 3 Continuation Time 1800 Sec Energy used : 0106
range: 160
charge time: 2300
cooldown: 600
* Name: Revival
Description: Revive one who is unable to fight with minimum health point.
Required: 'Cure' at grade 1
Type: active
Min Level: 37 Grade: 1
* Name: Restore
Description: Recover the selected one's all health point instantly.
Required: 'Revival' at grade 1
Type: active
Min Level: 42 Grade: 1 Recovering Point : 25 % Energy used : 112
range: 180
charge time: 0
cooldown: 90000
* Name: Frost
Description: Freeze the targeted enemy for a while of time. However, it canceled when it gets attacked.
Required: 'Splashy Ice' at grade 1
Type: active
Min Level: 43 Grade: 1 Continuation Time 5 Sec Energy used : 47
range: 230
charge time: 2000
cooldown: 600
* Name: Group Cure
Description: Recover the health point of all the group members.
Required: 'Cure 2' at grade 5
Type: active
Min Level: 47 Grade: 1 Recovering Point : XXXX Energy used : 0062
Min Level: 48 Grade: 2 Recovering Point : XXXX Energy used : 0066
Min Level: 49 Grade: 3 Recovering Point : XXXX Energy used : 0070
XXXX: char_level / 4 + 4/7 * char_wis * skill_grade + 60 * skill_grade + 100
Max XXXX: 540
charge time: 1200
cooldown: 600
4.Hermit
* Name: Refining Weapon
Description: Give additional Attack Point & Magic Attack Point on the selected weapon for a while.
Type: active
Min Level: 50 Grade: 1 Add. Attack Point & Magic Attack Point + 0024 Lasting Time : 900 Energy used : 0062
Min Level: 57 Grade: 2 Add. Attack Point & Magic Attack Point + 0032 Lasting Time : 900 Energy used : 0074
Min Level: 62 Grade: 3 Add. Attack Point & Magic Attack Point + 0040 Lasting Time : 900 Energy used : 0086
Min Level: 66 Grade: 4 Add. Attack Point & Magic Attack Point + 0048 Lasting Time : 900 Energy used : 0098
Min Level: 69 Grade: 5 Add. Attack Point & Magic Attack Point + 0056 Lasting Time : 900 Energy used : 0110
range: 100
charge time: 1500
cooldown: 5000
* Name: Hail
Description: Drop pieces of sharp ice from the sky.
Required: 'Ice Magic' at grade 20
Type: active
Min Level: 51 Grade: 1 Magic Attack Point + XXXX Energy used : 0016
Min Level: 58 Grade: 2 Magic Attack Point + XXXX Energy used : 0020
Min Level: 64 Grade: 3 Magic Attack Point + XXXX Energy used : 0024
Min Level: 67 Grade: 4 Magic Attack Point + XXXX Energy used : 0028
XXXX: 3/2 * char_level + 5/12 * char_int * skill_grade + 240
Max XXXX: 680
range: 210
charge time: 1000
cooldown: 600
* Name: Flame Bomb
Description: Explode and fire up the selected target.
Required: 'Fire Magic' at grade 20
Type: active
Min Level: 52 Grade: 1 Magic Attack Point + XXXX Energy used : 0020
Min Level: 59 Grade: 2 Magic Attack Point + XXXX Energy used : 0024
XXXX: 3/2 * char_level + 1/2 * char_int * skill_grade + 380
Max XXXX: 720
range: 180
charge time: 1300
cooldown: 600
* Name: Lightning Summons
Description: Striking the lightning to the selected object from the sky.
Required: 'Lightning Blow' at grade 10
Type: active
Min Level: 53 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0026
Min Level: 57 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0030
XXXX: 20 * lightning_mastery + 3/2 * char_level + 1/7 * char_int * skill_grade + 320
Max XXXX: 451
YYYY: 20 * lightning_mastery + 3/2 * char_level + 7/8 * char_int * skill_grade + 320
Max YYYY: 900
range: 190
charge time: 800
cooldown: 600
* Name: Cold Binding
Description: Freeze up to 5 enemies in the effective area with cold frost.
Required: 'Frost' at grade 1
Type: active
Min Level: 54 Grade: 1 Time : 0008 Energy used : 0066
Min Level: 58 Grade: 2 Time : 0010 Energy used : 0072
Min Level: 63 Grade: 3 Time : 0012 Energy used : 0078
Min Level: 68 Grade: 4 Time : 0014 Energy used : 0084
range: 210
charge time: 1200
cooldown: 800
* Name: Ice Restriction
Description: Call the ice to the selected target and give the damage to the target and reduce the moving speed.
Required: 'Splashy Ice' at grade 2
Type: active
Min Level: 56 Grade: 1 Min Magic Attack + XXXX Energy used : 126
XXXX: 3/2 * char_level + 1/6 * char_int * skill_grade + 480
Max XXXX: 500
range: 190
charge time: 800
cooldown: 600
* Name: Chain Lightning
Description: Deliver the lightning effect to the selected target and the near the target continuously
Required: 'Lightning Blow' at grade 10
Type: active
Min Level: 59 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Time : 0008 Energy used : 174
XXXX: 3/2 * char_level + 7/6 * char_int * skill_grade + 360
Max XXXX: 400
YYYY: 3/2 * char_level + 5/4 * char_int * skill_grade + 700
Max YYYY: 700
range: 190
charge time: 2200
cooldown: 300
* Name: Explosion
Description: The selected target gets hot wind and it's exploded and burned.
Required: 'Flame Bomb' at grade 2
Type: active
Min Level: 62 Grade: 1 Magic Attack + XXXX Energy used : 0036
Min Level: 68 Grade: 2 Magic Attack + XXXX Energy used : 0040
XXXX: 3/2 * char_level + 7/3 * char_int * skill_grade + 380
Max XXXX: 790
range: 180
charge time: 1400
cooldown: 600
* Name: Thunder
Description: Drop thunderbolt to the selected target.
Required: 'Lightning Summons' at grade 2
Type: active
Min Level: 63 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 0038
Min Level: 66 Grade: 2 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 0046
XXXX: 3/2 * char_level + 5/4 * char_int * skill_grade + 360
Max XXXX: 600
YYYY: 3/2 * char_level + 15/4 * char_int * skill_grade + 700
Max YYYY: 1500
range: 190
charge time: 1000
cooldown: 600
* Name: Explosive Burst
Description: Big explosion is made on the selected area All enemies get damages.
Required: 'Fire Blow' at grade 5
Type: active
Min Level: 64 Grade: 1 Min Magic Attack + XXXX Energy used : 142
XXXX: 3 * char_level + 2/5 * char_int * skill_grade + 580
Max XXXX: 860
range: 180
charge time: 1800
cooldown: 2200
* Name: Thunder Storm
Description: Thunderbolts are dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
Required: 'Chain Lightning' at grade 1
Type: active
Min Level: 65 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 352
XXXX: 3/5 * lightning_mastery + 9/10 * char_level + 3/4 * char_int * skill_grade + 216
YYYY: 3/5 * lightning_mastery + 9/10 * char_level + 9/4 * char_int * skill_grade + 420
range: 190
charge time: 4000
cooldown: 180000
* Name: Ice Storm
Description: Ice and snow are dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
Required: 'Ice Restriction' at grade 1
Type: active
Min Level: 65 Grade: 1 Magic Attack + XXXX Energy used : 396
XXXX: 9/10 * char_level + 3/4 * char_int * skill_grade + 144
range: 190
charge time: 4000
cooldown: 180000
* Name: Fire Storm
Description: Fire is dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
Required: 'Explosive Burst' at grade 1
Type: active
Min Level: 65 Grade: 1 Magic Attack + XXXX Energy used : 327
XXXX: 9/10 * char_level + 7/5 * char_int * skill_grade + 228
range: 180
charge time: 4000
cooldown: 180000
5.Chairperson of Joong-Bang
* Name: Summons
Description: Revive one player who's not able to fight. Revived character will get only 50% of EXP loss. Revived character will be brought up to you.
Required: 'Revival' at grade 1
Type: active
Min Level: 50 Grade: 1 Energy used : 0260
Min Level: 61 Grade: 2 Energy used : 0290
Min Level: 68 Grade: 3 Energy used : 0320
range: 128 + 16 * skill_grade
charge time: 3000 - 400 * skill_grade
cooldown: 5000
* Name: Purification
Description: Disable all debuffs of the selected target. Except the Revival Sequela.
Type: active
Min Level: 50 Grade: 1 Energy used : 74
range: 170
charge time: 2000
cooldown: 15000
* Name: Cure 3
Description: Recover the selected target's HP.
Type: active
Min Level: 51 Grade: 1 Recovering Point : XXXX and more Energy used : 0043
Min Level: 60 Grade: 2 Recovering Point : XXXX and more Energy used : 0047
Min Level: 66 Grade: 3 Recovering Point : XXXX and more Energy used : 0051
XXXX: 750 + 100 * skill_grade + 11/3 * char_wis
range: 190
charge time: 1500
cooldown: 600
* Name: Hypnotism
Description: Make the enemies who are in the effective area to fall in a sleep. Target can't do anything while it's under hypnosis but when it get attacked, the effectiveness of magic will be gone away.
Type: active
Min Level: 51 Grade: 1 Time : 0008 and more Energy used : 0102
Min Level: 56 Grade: 2 Time : 0012 and more Energy used : 0106
Min Level: 61 Grade: 3 Time : 0016 and more Energy used : 0110
Min Level: 67 Grade: 4 Time : 0020 and more Energy used : 0114
Min Level: 70 Grade: 5 Time : 0024 and more Energy used : 0118
range: 190 + 10 * skill_grade
charge time: 2500 - 100 * skill_grade
cooldown: 600
* Name: Soul Destruction
Description: Throw luminary to the selected target.
Type: active
Min Level: 52 Grade: 1 Magic Attack Point + XXXX Energy used : 0037
Min Level: 63 Grade: 2 Magic Attack Point + XXXX Energy used : 0045
XXXX: 3/4 * char_level + 3/2 * char_int * skill_grade
Max XXXX: 450
range: 150
charge time: 1200
cooldown: 6000
* Name: Perfect Cure
Description: Recover the health of the selected target instantly. Recover 35% of Max Health.
Required: 'Restore' at grade 1
Type: active
Min Level: 52 Grade: 1 Energy used : 0220
Min Level: 62 Grade: 2 Energy used : 0250
Min Level: 69 Grade: 3 Energy used : 0280
range: 180
charge time: 0
cooldown: 90000
* Name: Increase of Target Range
Description: Increase the range of all kinds of cure magic.
Type: passive
Min Level: 53 Grade: 1 Application of Magic : [Cure, Cure 2, Cure 3, Restore]
* Name: Defense Improvement
Description: Increase the selected target's defense.
Type: active
Min Level: 53 Grade: 1 Add. Close Defense : 0035 Add. Log-range Defense : 0025 Lasting Time : 600 Energy used : 0072
Min Level: 62 Grade: 2 Add. Close Defense : 0065 Add. Log-range Defense : 0045 Lasting Time : 600 Energy used : 0103
range: 128
charge time: 2000
cooldown: 5000
* Name: Blessing of Strength
Description: Increase the strength of the selected target.
Type: active
Min Level: 54 Grade: 1 Strength + XXXX Lasting Time : 1200 Energy used : 0096
Min Level: 63 Grade: 2 Strength + XXXX Lasting Time : 1200 Energy used : 0128
XXXX: char_str + 2 + 6 * skill_grade
range: 94
charge time: 2000
cooldown: 5000
* Name: Blessing of Health
Description: Increase the health of the selected target.
Type: active
Min Level: 54 Grade: 1 HP + XXXX Lasting Time : 1200 Energy used : 0087
Min Level: 64 Grade: 2 HP + XXXX Lasting Time : 1200 Energy used : 0114
XXXX: char_hth + 3 + 8 * skill_grade
range: 94
charge time: 2000
cooldown: 5000
* Name: Blessing of Agility
Description: Increase the Agility of the selected target.
Type: active
Min Level: 55 Grade: 1 Agility + 0011 Lasting Time : 1200 Energy used : 0093
Min Level: 64 Grade: 2 Agility + 0019 Lasting Time : 1200 Energy used : 0119
range: 94
charge time: 2000
cooldown: 5000
* Name: Blessing of Intelligence
Description: Increase the Intelligence of the selected target.
Type: active
Min Level: 56 Grade: 1 Intelligence + 0008 Lasting Time : 1200 Energy used : 0100
Min Level: 65 Grade: 2 Intelligence + 0014 Lasting Time : 1200 Energy used : 0136
range: 94
charge time: 2000
cooldown: 5000
* Name: Increase of Critical Hit
Description: Increase the appearance of Critical Hit of the selected target.
Type: active
Min Level: 57 Grade: 1 Critical Hit + 0005 % Lasting Time : 900 Energy used : 0110
Min Level: 66 Grade: 2 Critical Hit + 0008 % Lasting Time : 900 Energy used : 0148
range: 94
charge time: 2000
cooldown: 5000
* Name: Group Cure 2
Description: Recover the health point of all the group members.
Required: 'Group Cure' at grade 3
Type: active
Min Level: 58 Grade: 1 Energy used : 0087
Min Level: 67 Grade: 2 Energy used : 0102
range: 128
charge time: 1300
cooldown: 600
* Name: Distance Control
Description: Increase the range of [Soul Destruction].
Type: passive
Min Level: 58 Grade: 1
* Name: Perfect Group Cure 2
Description: Recover the Health of your group members in the effective area Recover 30% of Max HP of all group members instantly
Required: 'Group Cure 2' at grade 1
Type: active
Min Level: 59 Grade: 1 Energy used : 0440
Min Level: 69 Grade: 2 Energy used : 0480
range: 128
charge time: 0
cooldown: 900000
* Name: Perfect Healing
Description: Recover 100% of HP of selected target. But, it takes a long time to reactivate.
Type: active
Min Level: 68 Grade: 1 Energy used : 596
range: 210
charge time: 0
cooldown: 1800000
6.Free Skills
* Name: Ice Resistance
Description: Train the Ice Resistance
Type: passive
Min Level: ?? Grade: 1 Ice Resistance 0001 Increased
* Name: Lightning Resistance
Description: Train Lightning Resistance
Type: passive
Min Level: ?? Grade: 1 Lightning Resistance 0001 Increased
* Name: Long-range Protection
Description: Perfect defense from log range attack by one time. Efficiency disappears after defense.
Type: active
Min Level: 25 Grade: 1 Energy used : 64
range: 180
charge time: 800
cooldown: 5000
* Name: Defensive incantation 1
Description: Protect one's body with power of earth. Absorption Rate + 1, Defense + 3
Type: active
Min Level: 30 Grade: 1
* Name: Defensive incantation 2
Description: Protect one's body with power of earth. Absorption Rate + 1, Defense + 5
Type: active
Min Level: 35 Grade: 1
* Name: Defensive incantation 3
Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 7
Type: active
Min Level: 40 Grade: 1
* Name: Defensive incantation 4
Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 10
Type: active
Min Level: 45 Grade: 1
* Name: Defensive incantation 5
Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 15
Type: active
Min Level: 50 Grade: 1
* Name: Amnesia
Description: Make the anger point of selected target to zero.
Type: active
Min Level: 59 Grade: 1 Energy used : 50
range: 190
charge time: 1500
cooldown: 5000
* Name: Life Extension
Description: Add more Health Points to your original HP forever.
Type: passive
Min Level: 50 Grade: 1 Hp Revision: 0024 %
Min Level: 55 Grade: 2 Hp Revision: 0034 %
Min Level: 60 Grade: 3 Hp Revision: 0044 %
Min Level: 65 Grade: 4 Hp Revision: 0054 %
Min Level: 70 Grade: 5 Hp Revision: 0064 %
Author: rveach _________________
Archer 50+ :Sold
Knight 55+ :Sold
Mage 55+ :Sold
Mage 60+ :Sold
Now i´m rich ? Yeah, rich at mourning ! |
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