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Full Mage's Skills v1.02


 
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Alter: 18
Anmeldungsdatum: 25.09.2005
Beiträge: 288
Wohnort: System32

BeitragVerfasst am: 01.09.2006, 18:50    Titel: Full Mage's Skills v1.02 Antworten mit Zitat

1.Introduction

    The following is a list of all skills for the mage and the descriptive stats for each grade.
    Thanks to Dahmer and everyone I constantly pestered for all the help you gave.

    Note: This guide is not to tell you what skills to get but to help you decide when and where to put your skill points as you play the game.
    Note2: Please pm of any mistakes/errors you see here.

    lightning_mastery = is your character's lightning mastery grade
    fire_mastery = is your character's fire mastery grade
    skill_grade = is the skill's grade
    char_level = is your character's level
    char_int = is your character's intelligence
    char_wis = is your character's wisdom
    char_str = is your character's strength
    char_hth = is your character's health

    range = the range required for the skill (default's to you char's normal attack range)
    weapon_range = same as range
    charge time = time required to charge up the skill before use (default's to your char's normal attack charge time)
    weapon_speed = same as charge time
    cooldown = time required after the skill is used before it can be used again (default's to your char's normal attack cooldown time)

    Charge time and cool down's values are in milliseconds.
    1,000 milliseconds = 1 second
    60,000 milliseconds = 1 minute


2.Scholar

    * Name: Lightning Magic

    Description: Throw lightning to the enemy to give lightning damage..
    Type: active

    Min Level: 1 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0002
    Min Level: 2 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0003
    Min Level: 3 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0003
    Min Level: 4 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0004
    Min Level: 5 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0004
    Min Level: 6 Grade: 6 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0005
    Min Level: 7 Grade: 7 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0005
    Min Level: 8 Grade: 8 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0006
    Min Level: 9 Grade: 9 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0006
    Min Level: 10 Grade: 10 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0007

    XXXX: 3/4 * char_level + 1/16 * char_int * skill_grade
    Max XXXX: 150
    YYYY: lightning_mastery * 20 + XXXX
    Max YYYY: 300

    range: 110 + 6 * skill_grade
    charge time: 600
    cooldown: 600

    * Name: Ice Magic

    Description: Throw a lump of ice to the enemy to give ice damage.
    Type: active

    Min Level: 3 Grade: 1 Magic Attack Point + XXXX Energy used : 0006
    Min Level: 4 Grade: 2 Magic Attack Point + XXXX Energy used : 0006
    Min Level: 5 Grade: 3 Magic Attack Point + XXXX Energy used : 0006
    Min Level: 6 Grade: 4 Magic Attack Point + XXXX Energy used : 0007
    Min Level: 7 Grade: 5 Magic Attack Point + XXXX Energy used : 0007
    Min Level: 8 Grade: 6 Magic Attack Point + XXXX Energy used : 0007
    Min Level: 9 Grade: 7 Magic Attack Point + XXXX Energy used : 0007
    Min Level: 10 Grade: 8 Magic Attack Point + XXXX Energy used : 0008
    Min Level: 11 Grade: 9 Magic Attack Point + XXXX Energy used : 0008
    Min Level: 12 Grade: 10 Magic Attack Point + XXXX Energy used : 0008
    Min Level: 13 Grade: 11 Magic Attack Point + XXXX Energy used : 0008
    Min Level: 14 Grade: 12 Magic Attack Point + XXXX Energy used : 0009
    Min Level: 15 Grade: 13 Magic Attack Point + XXXX Energy used : 0009
    Min Level: 16 Grade: 14 Magic Attack Point + XXXX Energy used : 0009
    Min Level: 17 Grade: 15 Magic Attack Point + XXXX Energy used : 0009
    Min Level: 18 Grade: 16 Magic Attack Point + XXXX Energy used : 0010
    Min Level: 19 Grade: 17 Magic Attack Point + XXXX Energy used : 0010
    Min Level: 20 Grade: 18 Magic Attack Point + XXXX Energy used : 0010
    Min Level: 21 Grade: 19 Magic Attack Point + XXXX Energy used : 0010
    Min Level: 22 Grade: 20 Magic Attack Point + XXXX Energy used : 0011

    XXXX: 3/4 * char_level + 3/26 * char_int * skill_grade
    Max XXXX: 350

    range: 120 + 4 * skill_grade
    charge time: 800
    cooldown: 600

    * Name: Heal

    Description: Recover one's own health points.
    Type: active

    Min Level: 7 Grade: 1 Health recovered : XXXX Energy used : 0012
    Min Level: 8 Grade: 2 Health recovered : XXXX Energy used : 0018
    Min Level: 9 Grade: 3 Health recovered : XXXX Energy used : 0024
    Min Level: 10 Grade: 4 Health recovered : XXXX Energy used : 0030
    Min Level: 11 Grade: 5 Health recovered : XXXX Energy used : 0036

    XXXX: 100 + 3/4 * char_level + 1/4 * char_wis * skill_grade
    Max XXXX: 300

    charge time: 0
    cooldown: 4200

    * Name: Fire Magic

    Description: Throw fire ball to the enemy to give fire damage.
    Type: active

    Min Level: 8 Grade: 1 Magic Attack Point + XXXX Energy used : 0007
    Min Level: 9 Grade: 2 Magic Attack Point + XXXX Energy used : 0007
    Min Level: 10 Grade: 3 Magic Attack Point + XXXX Energy used : 0007
    Min Level: 11 Grade: 4 Magic Attack Point + XXXX Energy used : 0008
    Min Level: 12 Grade: 5 Magic Attack Point + XXXX Energy used : 0008
    Min Level: 13 Grade: 6 Magic Attack Point + XXXX Energy used : 0008
    Min Level: 14 Grade: 7 Magic Attack Point + XXXX Energy used : 0008
    Min Level: 15 Grade: 8 Magic Attack Point + XXXX Energy used : 0009
    Min Level: 16 Grade: 9 Magic Attack Point + XXXX Energy used : 0009
    Min Level: 17 Grade: 10 Magic Attack Point + XXXX Energy used : 0009
    Min Level: 18 Grade: 11 Magic Attack Point + XXXX Energy used : 0009
    Min Level: 19 Grade: 12 Magic Attack Point + XXXX Energy used : 0010
    Min Level: 20 Grade: 13 Magic Attack Point + XXXX Energy used : 0010
    Min Level: 21 Grade: 14 Magic Attack Point + XXXX Energy used : 0010
    Min Level: 22 Grade: 15 Magic Attack Point + XXXX Energy used : 0010
    Min Level: 23 Grade: 16 Magic Attack Point + XXXX Energy used : 0011
    Min Level: 24 Grade: 17 Magic Attack Point + XXXX Energy used : 0011
    Min Level: 25 Grade: 18 Magic Attack Point + XXXX Energy used : 0011
    Min Level: 26 Grade: 19 Magic Attack Point + XXXX Energy used : 0011
    Min Level: 27 Grade: 20 Magic Attack Point + XXXX Energy used : 0012

    XXXX: 3/4 * char_level + 3/20 * char_int * skill_grade
    Max XXXX: 450

    range: 110 + 3 * skill_grade
    charge time: 1300 - 65 * fire_mastery
    cooldown: 600

    * Name: Cure

    Description: Recover some health points of one who is selected.
    Required: 'Heal' at grade 3
    Type: active

    Min Level: 16 Grade: 1 Amount of recovering : XXXX Energy used : 0011
    Min Level: 17 Grade: 2 Amount of recovering : XXXX Energy used : 0014
    Min Level: 18 Grade: 3 Amount of recovering : XXXX Energy used : 0017
    Min Level: 19 Grade: 4 Amount of recovering : XXXX Energy used : 0020
    Min Level: 20 Grade: 5 Amount of recovering : XXXX Energy used : 0023
    Min Level: 21 Grade: 6 Amount of recovering : XXXX Energy used : 0026
    Min Level: 22 Grade: 7 Amount of recovering : XXXX Energy used : 0029
    Min Level: 23 Grade: 8 Amount of recovering : XXXX Energy used : 0032
    Min Level: 24 Grade: 9 Amount of recovering : XXXX Energy used : 0035
    Min Level: 25 Grade: 10 Amount of recovering : XXXX Energy used : 0038

    XXXX: 30 * skill_grade + 70 + 7/22 * char_level + 3/22 * char_wis * skill_grade
    Max XXXX: 500

    range: 130 + 3 * skill_grade
    charge time: 1800
    cooldown: 600

    * Name: Lightning Blow

    Description: Lightning get blow up when it hits the target.
    Required: 'Lightning Magic' at grade 10
    Type: active

    Min Level: 21 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0013
    Min Level: 22 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0014
    Min Level: 23 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0015
    Min Level: 24 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0016
    Min Level: 25 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0017
    Min Level: 26 Grade: 6 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0018
    Min Level: 27 Grade: 7 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0019
    Min Level: 28 Grade: 8 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0020
    Min Level: 29 Grade: 9 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0021
    Min Level: 30 Grade: 10 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0022

    XXXX: 10 + 3/4 * char_level + 3/40 * char_int * skill_grade
    Max XXXX: 450
    YYYY: 20 * lightning_mastery + 3/4 * char_level + 5/16 * char_int * skill_grade
    Max YYYY: 600

    range: 120 + 6 * skill_grade
    charge time: 700
    cooldown: 600


3.Literary Man

    * Name: Magic Mastery : Lightning

    Description: Max magic attack of lightning is increased.
    Type: passive

    Min Level: 30 Grade: 1 Max Magic Attack Point + 0020
    Min Level: 31 Grade: 2 Max Magic Attack Point + 0040
    Min Level: 32 Grade: 3 Max Magic Attack Point + 0060
    Min Level: 33 Grade: 4 Max Magic Attack Point + 0080
    Min Level: 34 Grade: 5 Max Magic Attack Point + 0100

    * Name: Magic Mastery : Ice

    Description: Increase the chance of making the enemy slow.
    Type: passive

    Min Level: 30 Grade: 1
    Min Level: 31 Grade: 2
    Min Level: 32 Grade: 3
    Min Level: 33 Grade: 4
    Min Level: 34 Grade: 5

    * Name: Magic Mastery : Fire

    Description: Decrease the incantation time on fire magic.
    Type: passive

    Min Level: 30 Grade: 1
    Min Level: 31 Grade: 2
    Min Level: 32 Grade: 3
    Min Level: 33 Grade: 4
    Min Level: 34 Grade: 5

    * Name: Shock Wave

    Description: Give the strong Shock Wave to the opponent.
    Required: 'Lightning Magic' at grade 5
    Type: active

    Min Level: 31 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0062
    Min Level: 32 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0068
    Min Level: 33 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0074
    Min Level: 34 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0080
    Min Level: 35 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0086

    XXXX: 50 + 5/6 * skill_grade + 3/4 * char_int * skill_grade
    Max XXXX: 500
    YYYY: lightning_mastery + 150 + 5/6 * skill_grade + 11/6 * char_int * skill_grade
    Max YYYY: 1200

    range: 32
    charge time: 0
    cooldown: 1200

    * Name: Meditation

    Description: Recover one's own energy point slowly.
    Type: active

    Min Level: 32 Grade: 1
    Min Level: 33 Grade: 2
    Min Level: 34 Grade: 3

    * Name: Fire Blow

    Description: When the Fire Blow is active All the enemies get fired.
    Required: 'Fire Magic' at grade 10
    Type: active

    Min Level: 33 Grade: 1 Magic Attack Point+ XXXX Energy used : 0038
    Min Level: 34 Grade: 2 Magic Attack Point+ XXXX Energy used : 0044
    Min Level: 35 Grade: 3 Magic Attack Point+ XXXX Energy used : 0050
    Min Level: 36 Grade: 4 Magic Attack Point+ XXXX Energy used : 0056
    Min Level: 37 Grade: 5 Magic Attack Point+ XXXX Energy used : 0062

    XXXX: 5/6 * char_level + 3/5 * char_int * skill_grade
    Max XXXX: 500

    range: 180
    charge time: 2100
    cooldown: 600

    * Name: Splashy Ice

    Description: Attack with splashy ice wave. All that is hit may get slow by the Ice Mastery.
    Required: 'Ice Magic' at grade 10
    Type: active

    Min Level: 34 Grade: 1 Magic Attack Point + XXXX Energy used : 0049
    Min Level: 35 Grade: 2 Magic Attack Point + XXXX Energy used : 0055
    Min Level: 36 Grade: 3 Magic Attack Point + XXXX Energy used : 0061
    Min Level: 37 Grade: 4 Magic Attack Point + XXXX Energy used : 0067
    Min Level: 38 Grade: 5 Magic Attack Point + XXXX Energy used : 0073

    XXXX: char_level * 5/6 + char_int * skill_grade * 5/14
    Max XXXX: 320

    range: 64
    charge time: 900
    cooldown: 600

    * Name: Cure 2

    Description: Recover some health points of one who is selected.
    Required: 'Cure' at grade 10
    Type: active

    Min Level: 36 Grade: 1 Recovering Point : XXXX Energy used : 0042
    Min Level: 37 Grade: 2 Recovering Point : XXXX Energy used : 0045
    Min Level: 38 Grade: 3 Recovering Point : XXXX Energy used : 0048
    Min Level: 39 Grade: 4 Recovering Point : XXXX Energy used : 0051
    Min Level: 40 Grade: 5 Recovering Point : XXXX Energy used : 0054

    XXXX: 50 * skill_grade + 500 + 4/11 * char_level + 5/18 * char_wis * skill_grade
    Max XXXX: 900

    range: 170 + 4 * skill_grade
    charge time: 1500
    cooldown: 600

    * Name: Speed Up

    Description: Run faster for certain amount of time.
    Type: active

    Min Level: 36 Grade: 1 Continuation Time 0600 Sec Energy used : 0090
    Min Level: 37 Grade: 2 Continuation Time 1200 Sec Energy used : 0098
    Min Level: 38 Grade: 3 Continuation Time 1800 Sec Energy used : 0106

    range: 160
    charge time: 2300
    cooldown: 600

    * Name: Revival

    Description: Revive one who is unable to fight with minimum health point.
    Required: 'Cure' at grade 1
    Type: active

    Min Level: 37 Grade: 1

    * Name: Restore

    Description: Recover the selected one's all health point instantly.
    Required: 'Revival' at grade 1
    Type: active

    Min Level: 42 Grade: 1 Recovering Point : 25 % Energy used : 112

    range: 180
    charge time: 0
    cooldown: 90000

    * Name: Frost

    Description: Freeze the targeted enemy for a while of time. However, it canceled when it gets attacked.
    Required: 'Splashy Ice' at grade 1
    Type: active

    Min Level: 43 Grade: 1 Continuation Time 5 Sec Energy used : 47

    range: 230
    charge time: 2000
    cooldown: 600

    * Name: Group Cure

    Description: Recover the health point of all the group members.
    Required: 'Cure 2' at grade 5
    Type: active

    Min Level: 47 Grade: 1 Recovering Point : XXXX Energy used : 0062
    Min Level: 48 Grade: 2 Recovering Point : XXXX Energy used : 0066
    Min Level: 49 Grade: 3 Recovering Point : XXXX Energy used : 0070

    XXXX: char_level / 4 + 4/7 * char_wis * skill_grade + 60 * skill_grade + 100
    Max XXXX: 540

    charge time: 1200
    cooldown: 600


4.Hermit

    * Name: Refining Weapon

    Description: Give additional Attack Point & Magic Attack Point on the selected weapon for a while.
    Type: active

    Min Level: 50 Grade: 1 Add. Attack Point & Magic Attack Point + 0024 Lasting Time : 900 Energy used : 0062
    Min Level: 57 Grade: 2 Add. Attack Point & Magic Attack Point + 0032 Lasting Time : 900 Energy used : 0074
    Min Level: 62 Grade: 3 Add. Attack Point & Magic Attack Point + 0040 Lasting Time : 900 Energy used : 0086
    Min Level: 66 Grade: 4 Add. Attack Point & Magic Attack Point + 0048 Lasting Time : 900 Energy used : 0098
    Min Level: 69 Grade: 5 Add. Attack Point & Magic Attack Point + 0056 Lasting Time : 900 Energy used : 0110

    range: 100
    charge time: 1500
    cooldown: 5000

    * Name: Hail

    Description: Drop pieces of sharp ice from the sky.
    Required: 'Ice Magic' at grade 20
    Type: active

    Min Level: 51 Grade: 1 Magic Attack Point + XXXX Energy used : 0016
    Min Level: 58 Grade: 2 Magic Attack Point + XXXX Energy used : 0020
    Min Level: 64 Grade: 3 Magic Attack Point + XXXX Energy used : 0024
    Min Level: 67 Grade: 4 Magic Attack Point + XXXX Energy used : 0028

    XXXX: 3/2 * char_level + 5/12 * char_int * skill_grade + 240
    Max XXXX: 680

    range: 210
    charge time: 1000
    cooldown: 600

    * Name: Flame Bomb

    Description: Explode and fire up the selected target.
    Required: 'Fire Magic' at grade 20
    Type: active

    Min Level: 52 Grade: 1 Magic Attack Point + XXXX Energy used : 0020
    Min Level: 59 Grade: 2 Magic Attack Point + XXXX Energy used : 0024

    XXXX: 3/2 * char_level + 1/2 * char_int * skill_grade + 380
    Max XXXX: 720

    range: 180
    charge time: 1300
    cooldown: 600

    * Name: Lightning Summons

    Description: Striking the lightning to the selected object from the sky.
    Required: 'Lightning Blow' at grade 10
    Type: active

    Min Level: 53 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0026
    Min Level: 57 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0030

    XXXX: 20 * lightning_mastery + 3/2 * char_level + 1/7 * char_int * skill_grade + 320
    Max XXXX: 451
    YYYY: 20 * lightning_mastery + 3/2 * char_level + 7/8 * char_int * skill_grade + 320
    Max YYYY: 900

    range: 190
    charge time: 800
    cooldown: 600

    * Name: Cold Binding

    Description: Freeze up to 5 enemies in the effective area with cold frost.
    Required: 'Frost' at grade 1
    Type: active

    Min Level: 54 Grade: 1 Time : 0008 Energy used : 0066
    Min Level: 58 Grade: 2 Time : 0010 Energy used : 0072
    Min Level: 63 Grade: 3 Time : 0012 Energy used : 0078
    Min Level: 68 Grade: 4 Time : 0014 Energy used : 0084

    range: 210
    charge time: 1200
    cooldown: 800

    * Name: Ice Restriction

    Description: Call the ice to the selected target and give the damage to the target and reduce the moving speed.
    Required: 'Splashy Ice' at grade 2
    Type: active

    Min Level: 56 Grade: 1 Min Magic Attack + XXXX Energy used : 126

    XXXX: 3/2 * char_level + 1/6 * char_int * skill_grade + 480
    Max XXXX: 500

    range: 190
    charge time: 800
    cooldown: 600

    * Name: Chain Lightning

    Description: Deliver the lightning effect to the selected target and the near the target continuously
    Required: 'Lightning Blow' at grade 10
    Type: active

    Min Level: 59 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Time : 0008 Energy used : 174

    XXXX: 3/2 * char_level + 7/6 * char_int * skill_grade + 360
    Max XXXX: 400
    YYYY: 3/2 * char_level + 5/4 * char_int * skill_grade + 700
    Max YYYY: 700

    range: 190
    charge time: 2200
    cooldown: 300

    * Name: Explosion

    Description: The selected target gets hot wind and it's exploded and burned.
    Required: 'Flame Bomb' at grade 2
    Type: active

    Min Level: 62 Grade: 1 Magic Attack + XXXX Energy used : 0036
    Min Level: 68 Grade: 2 Magic Attack + XXXX Energy used : 0040

    XXXX: 3/2 * char_level + 7/3 * char_int * skill_grade + 380
    Max XXXX: 790

    range: 180
    charge time: 1400
    cooldown: 600

    * Name: Thunder

    Description: Drop thunderbolt to the selected target.
    Required: 'Lightning Summons' at grade 2
    Type: active

    Min Level: 63 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 0038
    Min Level: 66 Grade: 2 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 0046

    XXXX: 3/2 * char_level + 5/4 * char_int * skill_grade + 360
    Max XXXX: 600
    YYYY: 3/2 * char_level + 15/4 * char_int * skill_grade + 700
    Max YYYY: 1500

    range: 190
    charge time: 1000
    cooldown: 600

    * Name: Explosive Burst

    Description: Big explosion is made on the selected area All enemies get damages.
    Required: 'Fire Blow' at grade 5
    Type: active

    Min Level: 64 Grade: 1 Min Magic Attack + XXXX Energy used : 142

    XXXX: 3 * char_level + 2/5 * char_int * skill_grade + 580
    Max XXXX: 860

    range: 180
    charge time: 1800
    cooldown: 2200

    * Name: Thunder Storm

    Description: Thunderbolts are dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
    Required: 'Chain Lightning' at grade 1
    Type: active

    Min Level: 65 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 352

    XXXX: 3/5 * lightning_mastery + 9/10 * char_level + 3/4 * char_int * skill_grade + 216
    YYYY: 3/5 * lightning_mastery + 9/10 * char_level + 9/4 * char_int * skill_grade + 420

    range: 190
    charge time: 4000
    cooldown: 180000

    * Name: Ice Storm

    Description: Ice and snow are dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
    Required: 'Ice Restriction' at grade 1
    Type: active

    Min Level: 65 Grade: 1 Magic Attack + XXXX Energy used : 396

    XXXX: 9/10 * char_level + 3/4 * char_int * skill_grade + 144

    range: 190
    charge time: 4000
    cooldown: 180000

    * Name: Fire Storm

    Description: Fire is dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
    Required: 'Explosive Burst' at grade 1
    Type: active

    Min Level: 65 Grade: 1 Magic Attack + XXXX Energy used : 327

    XXXX: 9/10 * char_level + 7/5 * char_int * skill_grade + 228

    range: 180
    charge time: 4000
    cooldown: 180000


5.Chairperson of Joong-Bang

    * Name: Summons

    Description: Revive one player who's not able to fight. Revived character will get only 50% of EXP loss. Revived character will be brought up to you.
    Required: 'Revival' at grade 1
    Type: active

    Min Level: 50 Grade: 1 Energy used : 0260
    Min Level: 61 Grade: 2 Energy used : 0290
    Min Level: 68 Grade: 3 Energy used : 0320

    range: 128 + 16 * skill_grade
    charge time: 3000 - 400 * skill_grade
    cooldown: 5000

    * Name: Purification

    Description: Disable all debuffs of the selected target. Except the Revival Sequela.
    Type: active

    Min Level: 50 Grade: 1 Energy used : 74

    range: 170
    charge time: 2000
    cooldown: 15000

    * Name: Cure 3

    Description: Recover the selected target's HP.
    Type: active

    Min Level: 51 Grade: 1 Recovering Point : XXXX and more Energy used : 0043
    Min Level: 60 Grade: 2 Recovering Point : XXXX and more Energy used : 0047
    Min Level: 66 Grade: 3 Recovering Point : XXXX and more Energy used : 0051

    XXXX: 750 + 100 * skill_grade + 11/3 * char_wis

    range: 190
    charge time: 1500
    cooldown: 600

    * Name: Hypnotism

    Description: Make the enemies who are in the effective area to fall in a sleep. Target can't do anything while it's under hypnosis but when it get attacked, the effectiveness of magic will be gone away.
    Type: active

    Min Level: 51 Grade: 1 Time : 0008 and more Energy used : 0102
    Min Level: 56 Grade: 2 Time : 0012 and more Energy used : 0106
    Min Level: 61 Grade: 3 Time : 0016 and more Energy used : 0110
    Min Level: 67 Grade: 4 Time : 0020 and more Energy used : 0114
    Min Level: 70 Grade: 5 Time : 0024 and more Energy used : 0118

    range: 190 + 10 * skill_grade
    charge time: 2500 - 100 * skill_grade
    cooldown: 600

    * Name: Soul Destruction

    Description: Throw luminary to the selected target.
    Type: active

    Min Level: 52 Grade: 1 Magic Attack Point + XXXX Energy used : 0037
    Min Level: 63 Grade: 2 Magic Attack Point + XXXX Energy used : 0045

    XXXX: 3/4 * char_level + 3/2 * char_int * skill_grade
    Max XXXX: 450

    range: 150
    charge time: 1200
    cooldown: 6000

    * Name: Perfect Cure

    Description: Recover the health of the selected target instantly. Recover 35% of Max Health.
    Required: 'Restore' at grade 1
    Type: active

    Min Level: 52 Grade: 1 Energy used : 0220
    Min Level: 62 Grade: 2 Energy used : 0250
    Min Level: 69 Grade: 3 Energy used : 0280

    range: 180
    charge time: 0
    cooldown: 90000

    * Name: Increase of Target Range

    Description: Increase the range of all kinds of cure magic.
    Type: passive

    Min Level: 53 Grade: 1 Application of Magic : [Cure, Cure 2, Cure 3, Restore]

    * Name: Defense Improvement

    Description: Increase the selected target's defense.
    Type: active

    Min Level: 53 Grade: 1 Add. Close Defense : 0035 Add. Log-range Defense : 0025 Lasting Time : 600 Energy used : 0072
    Min Level: 62 Grade: 2 Add. Close Defense : 0065 Add. Log-range Defense : 0045 Lasting Time : 600 Energy used : 0103

    range: 128
    charge time: 2000
    cooldown: 5000

    * Name: Blessing of Strength

    Description: Increase the strength of the selected target.
    Type: active

    Min Level: 54 Grade: 1 Strength + XXXX Lasting Time : 1200 Energy used : 0096
    Min Level: 63 Grade: 2 Strength + XXXX Lasting Time : 1200 Energy used : 0128

    XXXX: char_str + 2 + 6 * skill_grade

    range: 94
    charge time: 2000
    cooldown: 5000

    * Name: Blessing of Health

    Description: Increase the health of the selected target.
    Type: active

    Min Level: 54 Grade: 1 HP + XXXX Lasting Time : 1200 Energy used : 0087
    Min Level: 64 Grade: 2 HP + XXXX Lasting Time : 1200 Energy used : 0114

    XXXX: char_hth + 3 + 8 * skill_grade

    range: 94
    charge time: 2000
    cooldown: 5000

    * Name: Blessing of Agility

    Description: Increase the Agility of the selected target.
    Type: active

    Min Level: 55 Grade: 1 Agility + 0011 Lasting Time : 1200 Energy used : 0093
    Min Level: 64 Grade: 2 Agility + 0019 Lasting Time : 1200 Energy used : 0119

    range: 94
    charge time: 2000
    cooldown: 5000

    * Name: Blessing of Intelligence

    Description: Increase the Intelligence of the selected target.
    Type: active

    Min Level: 56 Grade: 1 Intelligence + 0008 Lasting Time : 1200 Energy used : 0100
    Min Level: 65 Grade: 2 Intelligence + 0014 Lasting Time : 1200 Energy used : 0136

    range: 94
    charge time: 2000
    cooldown: 5000

    * Name: Increase of Critical Hit

    Description: Increase the appearance of Critical Hit of the selected target.
    Type: active

    Min Level: 57 Grade: 1 Critical Hit + 0005 % Lasting Time : 900 Energy used : 0110
    Min Level: 66 Grade: 2 Critical Hit + 0008 % Lasting Time : 900 Energy used : 0148

    range: 94
    charge time: 2000
    cooldown: 5000

    * Name: Group Cure 2

    Description: Recover the health point of all the group members.
    Required: 'Group Cure' at grade 3
    Type: active

    Min Level: 58 Grade: 1 Energy used : 0087
    Min Level: 67 Grade: 2 Energy used : 0102

    range: 128
    charge time: 1300
    cooldown: 600

    * Name: Distance Control

    Description: Increase the range of [Soul Destruction].
    Type: passive

    Min Level: 58 Grade: 1

    * Name: Perfect Group Cure 2

    Description: Recover the Health of your group members in the effective area Recover 30% of Max HP of all group members instantly
    Required: 'Group Cure 2' at grade 1
    Type: active

    Min Level: 59 Grade: 1 Energy used : 0440
    Min Level: 69 Grade: 2 Energy used : 0480

    range: 128
    charge time: 0
    cooldown: 900000

    * Name: Perfect Healing

    Description: Recover 100% of HP of selected target. But, it takes a long time to reactivate.
    Type: active

    Min Level: 68 Grade: 1 Energy used : 596

    range: 210
    charge time: 0
    cooldown: 1800000


6.Free Skills

    * Name: Ice Resistance

    Description: Train the Ice Resistance
    Type: passive

    Min Level: ?? Grade: 1 Ice Resistance 0001 Increased

    * Name: Lightning Resistance

    Description: Train Lightning Resistance
    Type: passive

    Min Level: ?? Grade: 1 Lightning Resistance 0001 Increased

    * Name: Long-range Protection

    Description: Perfect defense from log range attack by one time. Efficiency disappears after defense.
    Type: active

    Min Level: 25 Grade: 1 Energy used : 64

    range: 180
    charge time: 800
    cooldown: 5000

    * Name: Defensive incantation 1

    Description: Protect one's body with power of earth. Absorption Rate + 1, Defense + 3
    Type: active

    Min Level: 30 Grade: 1

    * Name: Defensive incantation 2

    Description: Protect one's body with power of earth. Absorption Rate + 1, Defense + 5
    Type: active

    Min Level: 35 Grade: 1

    * Name: Defensive incantation 3

    Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 7
    Type: active

    Min Level: 40 Grade: 1

    * Name: Defensive incantation 4

    Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 10
    Type: active

    Min Level: 45 Grade: 1

    * Name: Defensive incantation 5

    Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 15
    Type: active

    Min Level: 50 Grade: 1

    * Name: Amnesia

    Description: Make the anger point of selected target to zero.
    Type: active

    Min Level: 59 Grade: 1 Energy used : 50

    range: 190
    charge time: 1500
    cooldown: 5000

    * Name: Life Extension

    Description: Add more Health Points to your original HP forever.
    Type: passive

    Min Level: 50 Grade: 1 Hp Revision: 0024 %
    Min Level: 55 Grade: 2 Hp Revision: 0034 %
    Min Level: 60 Grade: 3 Hp Revision: 0044 %
    Min Level: 65 Grade: 4 Hp Revision: 0054 %
    Min Level: 70 Grade: 5 Hp Revision: 0064 %


Author: rveach
_________________


Archer 50+ :Sold
Knight 55+ :Sold
Mage 55+ :Sold
Mage 60+ :Sold
Now i´m rich ? Yeah, rich at mourning !
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